Witch's Bricks
In developmentA turn-based tactical hex board game where gem "bricks" capture tiles and merge upward in grade.
Two witches, one hex board, one action per turn. Move and grow your gems, capture sockets, and merge bricks into higher grades before the board fills. Each campaign level teaches one new mechanic, against a deterministic AI opponent.
Features
- Campaign where every level teaches one mechanic, starting with The Spark: move and grow
- Ruby vs Sapphire duels on a hex board
- Select a gem to light up every socket it can reach
- One action per turn, answered by the AI opponent
- Built spec-first by Xanadu: a normative spec with a conformance test suite
Language: DartLanguage: PythonFlutter